- Give them flaws - There is no-one on this world who is perfect, so there’s no need to shy away from giving your character negative traits. If your character has no negative traits they’ll be less believable for your reader, and neither will they be relatable, but they will be BORING. Trust me, your character will be less believable then a flying pig cleaning out your Mum’s kitchen if they have perfect personalities and endearing flaws. Don’t be scared to make them have dislikeable sides - every person in the world has them.
- If you want to, give them mental disabilities - done well, they can add depth and realism to your character. Don’t give them paranoia because ‘it makes them better’, give them paranoia because it makes sense - research these things and you’ll find that these things make your character more 3D. This being said, remember, research, research, research: people with manic depression aren’t just ‘sad all the time’, depression is an actual illness and therefore has far more to it then just tears and upset. People with autism aren’t ‘super good at maths but bad at english’, each person has a unique set of traits, way of speaking and interests.
- Make them relatable: If your readers aren’t connecting with your character, that’s an issue. We can all relate characters like Harry Potter, not because we’ve lived his life or because we’ve been to Hogwarts ourselves, but because of how complex and well written his personality is. The struggles and emotions he feels we can all empathise with. I’m not saying write your character as a different Harry Potter - I’m just saying make sure that no matter how far from ‘reality’ your character might be, make sure that the struggles they go through can be felt by the audience - even Killua, who has been through a far different life to most of us is relatable because he also feels and struggles just like we do.
- Take time to consider what you want your character to be doing and what they represent, and don’t shy away from pouring emotion into their actions. As a reader, you want to be pulled into the action and therefore into their life - emotions are something we all feel and so we will connect with characters acting upon their own. Matching them, even subtly with those of your readers will make your character more relatable as a whole.
- Have them be realistic: Not in the sense that they have to be realistic in our world, but in theirs. Their actions have to make sense in comparison to the occurrence. If their friend has been taken, think about it logically and then have them react. Even the most spontaneous of characters will think and react before doing something. If you’re finding this tough or constantly questioning if they make logical sense, you’re finding it hard to get into the characters head. No matter what, make sure you’re writing to the reader why so that we can understand their actions.
- They should be a go-getter: This doesn’t mean that every single thing they do leads to happy conclusions or are done with good intentions, but a good character should always dosomething. Along with this, they should also be able to do a lot of this alone. Of course they will have friends and comrades with them, but any protagonist must overcome the main milestone themselves without any help from their friends. Any shonen protagonist would be a good example - Luffy always overcomes the main points alone and reacts, but often loses things he meant to protect.
- This doesn’t mean you must have a super active character, unmotivated characters can still work as protagonists. However, there would be no real story if all your character did was sit alone and do nothing. Eventually, they will do something. At some point their motivation can fade again, but the main thing is that they have to change this sooner or later. Luffy would work as an example - he loses motivation at the end of the marineford arc, but eventually gets over this and continues with his training.
- Balance them out: Every personality is going to have depth to it - think of it like one of those gobstoppers. The first layer shows them to be rude, but a little more delving shows them to be shy, or trying to be funny, or just someone who doesn’t see the point in manners. Balancing out all the positives and negatives is crucial in a character, and throwing in neutral traits, likes and dislikes, quirks and habits are equally important. They don’t have to make logical sense, for example a character who lies a lot could also dislike liars, but they do need to be realistic and therefore balanced as a whole.
- Happy writing !
Mod tabby




